다음을 통해 공유


TOOLTIPTEXT Structure

 

The new home for Visual Studio documentation is Visual Studio 2017 Documentation on docs.microsoft.com.

The latest version of this topic can be found at TOOLTIPTEXT Structure.

In writing your tool tip notification handler, you need to use the TOOLTIPTEXT structure. The members of the TOOLTIPTEXTstructure are:

typedef struct {

NMHDR hdr; // required for all WM_NOTIFY messages

LPTSTR lpszText; // see below

TCHAR szText[80]; // buffer for tool tip text

HINSTANCE hinst; // see below

UINT uflags; // flag indicating how to interpret the

// idFrom member of the NMHDR structure

// that is included in the structure

} TOOLTIPTEXT, FAR *LPTOOLTIPTEXT;

hdr
Identifies the tool that needs text. The only member of this structure you might need is the control's command ID. The control's command ID will be in the idFrom member of the NMHDR structure, accessed with the syntax hdr.idFrom. See NMHDR for a discussion of members of the NMHDR structure.

lpszText
Address of a string to receive the text for a tool.

szText
Buffer that receives the tool tip text. An application can copy the text to this buffer as an alternative to specifying a string address.

hinst
Handle of the instance that contains a string to be used as the tool tip text. If lpszText is the address of the tool tip text, this member is NULL.

When you handle the TTN_NEEDTEXT notification message, specify the string to be displayed in one of the following ways:

  • Copy the text to the buffer specified by the szText member.

  • Copy the address of the buffer that contains the text to the lpszText member.

  • Copy the identifier of a string resource to the lpszText member, and copy the handle of the instance that contains the resource to the hinst member.

See Also

Tool Tips in Windows Not Derived from CFrameWnd