SplineByteKeyFrame Constructors
Definition
Important
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Initializes a new instance of the SplineByteKeyFrame class.
Overloads
SplineByteKeyFrame() |
Initializes a new instance of the SplineByteKeyFrame class. |
SplineByteKeyFrame(Byte) |
Initializes a new instance of the SplineByteKeyFrame class with the specified ending value. |
SplineByteKeyFrame(Byte, KeyTime) |
Initializes a new instance of the SplineByteKeyFrame class with the specified ending value and key time. |
SplineByteKeyFrame(Byte, KeyTime, KeySpline) |
Initializes a new instance of the SplineByteKeyFrame class with the specified ending value, key time, and KeySpline. |
SplineByteKeyFrame()
Initializes a new instance of the SplineByteKeyFrame class.
public:
SplineByteKeyFrame();
public SplineByteKeyFrame ();
Public Sub New ()
Applies to
SplineByteKeyFrame(Byte)
Initializes a new instance of the SplineByteKeyFrame class with the specified ending value.
public:
SplineByteKeyFrame(System::Byte value);
public SplineByteKeyFrame (byte value);
new System.Windows.Media.Animation.SplineByteKeyFrame : byte -> System.Windows.Media.Animation.SplineByteKeyFrame
Public Sub New (value As Byte)
Parameters
- value
- Byte
Ending value (also known as "target value") for the key frame.
Applies to
SplineByteKeyFrame(Byte, KeyTime)
Initializes a new instance of the SplineByteKeyFrame class with the specified ending value and key time.
public:
SplineByteKeyFrame(System::Byte value, System::Windows::Media::Animation::KeyTime keyTime);
public SplineByteKeyFrame (byte value, System.Windows.Media.Animation.KeyTime keyTime);
new System.Windows.Media.Animation.SplineByteKeyFrame : byte * System.Windows.Media.Animation.KeyTime -> System.Windows.Media.Animation.SplineByteKeyFrame
Public Sub New (value As Byte, keyTime As KeyTime)
Parameters
- value
- Byte
Ending value (also known as "target value") for the key frame.
- keyTime
- KeyTime
Key time for the key frame. The key time determines when the target value is reached which is also when the key frame ends.
Applies to
SplineByteKeyFrame(Byte, KeyTime, KeySpline)
Initializes a new instance of the SplineByteKeyFrame class with the specified ending value, key time, and KeySpline.
public:
SplineByteKeyFrame(System::Byte value, System::Windows::Media::Animation::KeyTime keyTime, System::Windows::Media::Animation::KeySpline ^ keySpline);
public SplineByteKeyFrame (byte value, System.Windows.Media.Animation.KeyTime keyTime, System.Windows.Media.Animation.KeySpline keySpline);
new System.Windows.Media.Animation.SplineByteKeyFrame : byte * System.Windows.Media.Animation.KeyTime * System.Windows.Media.Animation.KeySpline -> System.Windows.Media.Animation.SplineByteKeyFrame
Public Sub New (value As Byte, keyTime As KeyTime, keySpline As KeySpline)
Parameters
- value
- Byte
Ending value (also known as "target value") for the key frame.
- keyTime
- KeyTime
Key time for the key frame. The key time determines when the target value is reached which is also when the key frame ends.
- keySpline
- KeySpline
KeySpline for the key frame. The KeySpline represents a Bezier curve which defines animation progress of the key frame.
Applies to
.NET