DiscreteCharKeyFrame Constructors
Definition
Important
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Initializes a new instance of the DiscreteCharKeyFrame class.
Overloads
DiscreteCharKeyFrame() |
Initializes a new instance of the DiscreteCharKeyFrame class. |
DiscreteCharKeyFrame(Char) |
Initializes a new instance of the DiscreteCharKeyFrame class with the specified ending value. |
DiscreteCharKeyFrame(Char, KeyTime) |
Initializes a new instance of the DiscreteCharKeyFrame class with the specified ending value and key time. |
DiscreteCharKeyFrame()
Initializes a new instance of the DiscreteCharKeyFrame class.
public:
DiscreteCharKeyFrame();
public DiscreteCharKeyFrame ();
Public Sub New ()
Applies to
DiscreteCharKeyFrame(Char)
Initializes a new instance of the DiscreteCharKeyFrame class with the specified ending value.
public:
DiscreteCharKeyFrame(char value);
public DiscreteCharKeyFrame (char value);
new System.Windows.Media.Animation.DiscreteCharKeyFrame : char -> System.Windows.Media.Animation.DiscreteCharKeyFrame
Public Sub New (value As Char)
Parameters
- value
- Char
Ending value (also known as "target value") for the key frame.
Applies to
DiscreteCharKeyFrame(Char, KeyTime)
Initializes a new instance of the DiscreteCharKeyFrame class with the specified ending value and key time.
public:
DiscreteCharKeyFrame(char value, System::Windows::Media::Animation::KeyTime keyTime);
public DiscreteCharKeyFrame (char value, System.Windows.Media.Animation.KeyTime keyTime);
new System.Windows.Media.Animation.DiscreteCharKeyFrame : char * System.Windows.Media.Animation.KeyTime -> System.Windows.Media.Animation.DiscreteCharKeyFrame
Public Sub New (value As Char, keyTime As KeyTime)
Parameters
- value
- Char
Ending value (also known as "target value") for the key frame.
- keyTime
- KeyTime
Key time for the key frame. The key time determines when the target value is reached which is also when the key frame ends.
Applies to
.NET