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SiloRuntimeStatistics.AvailableMemory 속성

정의

주의

The will be removed, use EnvironmentStatistics.AvailableMemoryBytes instead.

사일로 [바이트]에서 사용할 수 있는 메모리 양입니다.

public float AvailableMemory { get; }
public float? AvailableMemory { get; }
[Orleans.Id(3)]
public float? AvailableMemory { get; }
[Orleans.Id(3)]
[System.Obsolete("The will be removed, use EnvironmentStatistics.AvailableMemoryBytes instead.", false)]
public float? AvailableMemory { get; }
member this.AvailableMemory : single
member this.AvailableMemory : Nullable<single>
[<Orleans.Id(3)>]
member this.AvailableMemory : Nullable<single>
[<Orleans.Id(3)>]
[<System.Obsolete("The will be removed, use EnvironmentStatistics.AvailableMemoryBytes instead.", false)>]
member this.AvailableMemory : Nullable<single>
Public ReadOnly Property AvailableMemory As Single
Public ReadOnly Property AvailableMemory As Nullable(Of Single)

속성 값

특성

적용 대상