GL.TexSubImage3D 메서드
정의
중요
일부 정보는 릴리스되기 전에 상당 부분 수정될 수 있는 시험판 제품과 관련이 있습니다. Microsoft는 여기에 제공된 정보에 대해 어떠한 명시적이거나 묵시적인 보증도 하지 않습니다.
오버로드
TexSubImage3D(All, Int32, Int32, Int32, Int32, Int32, Int32, Int32, All, All, IntPtr)
주의
Use the overload with strongly typed enumerations
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glTexSubImage3D", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void TexSubImage3D (OpenTK.Graphics.ES30.All target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, OpenTK.Graphics.ES30.All format, OpenTK.Graphics.ES30.All type, IntPtr pixels);
static member TexSubImage3D : OpenTK.Graphics.ES30.All * int * int * int * int * int * int * int * OpenTK.Graphics.ES30.All * OpenTK.Graphics.ES30.All * nativeint -> unit
매개 변수
- target
- All
- level
- Int32
- xoffset
- Int32
- yoffset
- Int32
- zoffset
- Int32
- width
- Int32
- height
- Int32
- depth
- Int32
- format
- All
- type
- All
- pixels
-
IntPtr
nativeint
- 특성
적용 대상
TexSubImage3D(TextureTarget3D, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, IntPtr)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glTexSubImage3D", Version="3.0")]
public static void TexSubImage3D (OpenTK.Graphics.ES30.TextureTarget3D target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, IntPtr pixels);
static member TexSubImage3D : OpenTK.Graphics.ES30.TextureTarget3D * int * int * int * int * int * int * int * OpenTK.Graphics.ES30.PixelFormat * OpenTK.Graphics.ES30.PixelType * nativeint -> unit
매개 변수
- target
- TextureTarget3D
- level
- Int32
- xoffset
- Int32
- yoffset
- Int32
- zoffset
- Int32
- width
- Int32
- height
- Int32
- depth
- Int32
- format
- PixelFormat
- type
- PixelType
- pixels
-
IntPtr
nativeint
- 특성
적용 대상
TexSubImage3D<T10>(TextureTarget3D, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T10[])
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glTexSubImage3D", Version="3.0")]
public static void TexSubImage3D<T10> (OpenTK.Graphics.ES30.TextureTarget3D target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, T10[] pixels) where T10 : struct;
static member TexSubImage3D : OpenTK.Graphics.ES30.TextureTarget3D * int * int * int * int * int * int * int * OpenTK.Graphics.ES30.PixelFormat * OpenTK.Graphics.ES30.PixelType * 'T10[] -> unit (requires 'T10 : struct)
형식 매개 변수
- T10
매개 변수
- target
- TextureTarget3D
- level
- Int32
- xoffset
- Int32
- yoffset
- Int32
- zoffset
- Int32
- width
- Int32
- height
- Int32
- depth
- Int32
- format
- PixelFormat
- type
- PixelType
- pixels
- T10[]
- 특성
적용 대상
TexSubImage3D<T10>(TextureTarget3D, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T10[,,])
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glTexSubImage3D", Version="3.0")]
public static void TexSubImage3D<T10> (OpenTK.Graphics.ES30.TextureTarget3D target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, T10[,,] pixels) where T10 : struct;
static member TexSubImage3D : OpenTK.Graphics.ES30.TextureTarget3D * int * int * int * int * int * int * int * OpenTK.Graphics.ES30.PixelFormat * OpenTK.Graphics.ES30.PixelType * 'T10[,,] -> unit (requires 'T10 : struct)
형식 매개 변수
- T10
매개 변수
- target
- TextureTarget3D
- level
- Int32
- xoffset
- Int32
- yoffset
- Int32
- zoffset
- Int32
- width
- Int32
- height
- Int32
- depth
- Int32
- format
- PixelFormat
- type
- PixelType
- pixels
- T10[,,]
- 특성
적용 대상
TexSubImage3D<T10>(TextureTarget3D, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T10)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glTexSubImage3D", Version="3.0")]
public static void TexSubImage3D<T10> (OpenTK.Graphics.ES30.TextureTarget3D target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, out T10 pixels) where T10 : struct;
static member TexSubImage3D : OpenTK.Graphics.ES30.TextureTarget3D * int * int * int * int * int * int * int * OpenTK.Graphics.ES30.PixelFormat * OpenTK.Graphics.ES30.PixelType * -> unit (requires 'T10 : struct)
형식 매개 변수
- T10
매개 변수
- target
- TextureTarget3D
- level
- Int32
- xoffset
- Int32
- yoffset
- Int32
- zoffset
- Int32
- width
- Int32
- height
- Int32
- depth
- Int32
- format
- PixelFormat
- type
- PixelType
- pixels
- T10
- 특성
적용 대상
TexSubImage3D<T10>(TextureTarget3D, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T10[,])
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glTexSubImage3D", Version="3.0")]
public static void TexSubImage3D<T10> (OpenTK.Graphics.ES30.TextureTarget3D target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, T10[,] pixels) where T10 : struct;
static member TexSubImage3D : OpenTK.Graphics.ES30.TextureTarget3D * int * int * int * int * int * int * int * OpenTK.Graphics.ES30.PixelFormat * OpenTK.Graphics.ES30.PixelType * 'T10[,] -> unit (requires 'T10 : struct)
형식 매개 변수
- T10
매개 변수
- target
- TextureTarget3D
- level
- Int32
- xoffset
- Int32
- yoffset
- Int32
- zoffset
- Int32
- width
- Int32
- height
- Int32
- depth
- Int32
- format
- PixelFormat
- type
- PixelType
- pixels
- T10[,]
- 특성
적용 대상
TexSubImage3D<T10>(All, Int32, Int32, Int32, Int32, Int32, Int32, Int32, All, All, T10[,])
주의
Use the overload with strongly typed enumerations
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glTexSubImage3D", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void TexSubImage3D<T10> (OpenTK.Graphics.ES30.All target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, OpenTK.Graphics.ES30.All format, OpenTK.Graphics.ES30.All type, T10[,] pixels) where T10 : struct;
static member TexSubImage3D : OpenTK.Graphics.ES30.All * int * int * int * int * int * int * int * OpenTK.Graphics.ES30.All * OpenTK.Graphics.ES30.All * 'T10[,] -> unit (requires 'T10 : struct)
형식 매개 변수
- T10
매개 변수
- target
- All
- level
- Int32
- xoffset
- Int32
- yoffset
- Int32
- zoffset
- Int32
- width
- Int32
- height
- Int32
- depth
- Int32
- format
- All
- type
- All
- pixels
- T10[,]
- 특성
적용 대상
TexSubImage3D<T10>(All, Int32, Int32, Int32, Int32, Int32, Int32, Int32, All, All, T10[,,])
주의
Use the overload with strongly typed enumerations
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glTexSubImage3D", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void TexSubImage3D<T10> (OpenTK.Graphics.ES30.All target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, OpenTK.Graphics.ES30.All format, OpenTK.Graphics.ES30.All type, T10[,,] pixels) where T10 : struct;
static member TexSubImage3D : OpenTK.Graphics.ES30.All * int * int * int * int * int * int * int * OpenTK.Graphics.ES30.All * OpenTK.Graphics.ES30.All * 'T10[,,] -> unit (requires 'T10 : struct)
형식 매개 변수
- T10
매개 변수
- target
- All
- level
- Int32
- xoffset
- Int32
- yoffset
- Int32
- zoffset
- Int32
- width
- Int32
- height
- Int32
- depth
- Int32
- format
- All
- type
- All
- pixels
- T10[,,]
- 특성
적용 대상
TexSubImage3D<T10>(All, Int32, Int32, Int32, Int32, Int32, Int32, Int32, All, All, T10)
주의
Use the overload with strongly typed enumerations
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glTexSubImage3D", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void TexSubImage3D<T10> (OpenTK.Graphics.ES30.All target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, OpenTK.Graphics.ES30.All format, OpenTK.Graphics.ES30.All type, out T10 pixels) where T10 : struct;
static member TexSubImage3D : OpenTK.Graphics.ES30.All * int * int * int * int * int * int * int * OpenTK.Graphics.ES30.All * OpenTK.Graphics.ES30.All * -> unit (requires 'T10 : struct)
형식 매개 변수
- T10
매개 변수
- target
- All
- level
- Int32
- xoffset
- Int32
- yoffset
- Int32
- zoffset
- Int32
- width
- Int32
- height
- Int32
- depth
- Int32
- format
- All
- type
- All
- pixels
- T10
- 특성
적용 대상
TexSubImage3D<T10>(All, Int32, Int32, Int32, Int32, Int32, Int32, Int32, All, All, T10[])
주의
Use the overload with strongly typed enumerations
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glTexSubImage3D", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void TexSubImage3D<T10> (OpenTK.Graphics.ES30.All target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, OpenTK.Graphics.ES30.All format, OpenTK.Graphics.ES30.All type, T10[] pixels) where T10 : struct;
static member TexSubImage3D : OpenTK.Graphics.ES30.All * int * int * int * int * int * int * int * OpenTK.Graphics.ES30.All * OpenTK.Graphics.ES30.All * 'T10[] -> unit (requires 'T10 : struct)
형식 매개 변수
- T10
매개 변수
- target
- All
- level
- Int32
- xoffset
- Int32
- yoffset
- Int32
- zoffset
- Int32
- width
- Int32
- height
- Int32
- depth
- Int32
- format
- All
- type
- All
- pixels
- T10[]
- 특성