다음을 통해 공유


GL.TexSubImage3D 메서드

정의

오버로드

TexSubImage3D(All, Int32, Int32, Int32, Int32, Int32, Int32, Int32, All, All, IntPtr)
사용되지 않음.
TexSubImage3D(TextureTarget3D, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, IntPtr)
TexSubImage3D<T10>(TextureTarget3D, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T10[])
TexSubImage3D<T10>(TextureTarget3D, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T10[,,])
TexSubImage3D<T10>(TextureTarget3D, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T10)
TexSubImage3D<T10>(TextureTarget3D, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T10[,])
TexSubImage3D<T10>(All, Int32, Int32, Int32, Int32, Int32, Int32, Int32, All, All, T10[,])
사용되지 않음.
TexSubImage3D<T10>(All, Int32, Int32, Int32, Int32, Int32, Int32, Int32, All, All, T10[,,])
사용되지 않음.
TexSubImage3D<T10>(All, Int32, Int32, Int32, Int32, Int32, Int32, Int32, All, All, T10)
사용되지 않음.
TexSubImage3D<T10>(All, Int32, Int32, Int32, Int32, Int32, Int32, Int32, All, All, T10[])
사용되지 않음.

TexSubImage3D(All, Int32, Int32, Int32, Int32, Int32, Int32, Int32, All, All, IntPtr)

주의

Use the overload with strongly typed enumerations

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glTexSubImage3D", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void TexSubImage3D (OpenTK.Graphics.ES30.All target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, OpenTK.Graphics.ES30.All format, OpenTK.Graphics.ES30.All type, IntPtr pixels);
static member TexSubImage3D : OpenTK.Graphics.ES30.All * int * int * int * int * int * int * int * OpenTK.Graphics.ES30.All * OpenTK.Graphics.ES30.All * nativeint -> unit

매개 변수

target
All
level
Int32
xoffset
Int32
yoffset
Int32
zoffset
Int32
width
Int32
height
Int32
depth
Int32
format
All
type
All
pixels
IntPtr

nativeint

특성

적용 대상

TexSubImage3D(TextureTarget3D, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, IntPtr)

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glTexSubImage3D", Version="3.0")]
public static void TexSubImage3D (OpenTK.Graphics.ES30.TextureTarget3D target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, IntPtr pixels);
static member TexSubImage3D : OpenTK.Graphics.ES30.TextureTarget3D * int * int * int * int * int * int * int * OpenTK.Graphics.ES30.PixelFormat * OpenTK.Graphics.ES30.PixelType * nativeint -> unit

매개 변수

level
Int32
xoffset
Int32
yoffset
Int32
zoffset
Int32
width
Int32
height
Int32
depth
Int32
format
PixelFormat
type
PixelType
pixels
IntPtr

nativeint

특성

적용 대상

TexSubImage3D<T10>(TextureTarget3D, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T10[])

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glTexSubImage3D", Version="3.0")]
public static void TexSubImage3D<T10> (OpenTK.Graphics.ES30.TextureTarget3D target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, T10[] pixels) where T10 : struct;
static member TexSubImage3D : OpenTK.Graphics.ES30.TextureTarget3D * int * int * int * int * int * int * int * OpenTK.Graphics.ES30.PixelFormat * OpenTK.Graphics.ES30.PixelType * 'T10[] -> unit (requires 'T10 : struct)

형식 매개 변수

T10

매개 변수

level
Int32
xoffset
Int32
yoffset
Int32
zoffset
Int32
width
Int32
height
Int32
depth
Int32
format
PixelFormat
type
PixelType
pixels
T10[]
특성

적용 대상

TexSubImage3D<T10>(TextureTarget3D, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T10[,,])

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glTexSubImage3D", Version="3.0")]
public static void TexSubImage3D<T10> (OpenTK.Graphics.ES30.TextureTarget3D target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, T10[,,] pixels) where T10 : struct;
static member TexSubImage3D : OpenTK.Graphics.ES30.TextureTarget3D * int * int * int * int * int * int * int * OpenTK.Graphics.ES30.PixelFormat * OpenTK.Graphics.ES30.PixelType * 'T10[,,] -> unit (requires 'T10 : struct)

형식 매개 변수

T10

매개 변수

level
Int32
xoffset
Int32
yoffset
Int32
zoffset
Int32
width
Int32
height
Int32
depth
Int32
format
PixelFormat
type
PixelType
pixels
T10[,,]
특성

적용 대상

TexSubImage3D<T10>(TextureTarget3D, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T10)

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glTexSubImage3D", Version="3.0")]
public static void TexSubImage3D<T10> (OpenTK.Graphics.ES30.TextureTarget3D target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, out T10 pixels) where T10 : struct;
static member TexSubImage3D : OpenTK.Graphics.ES30.TextureTarget3D * int * int * int * int * int * int * int * OpenTK.Graphics.ES30.PixelFormat * OpenTK.Graphics.ES30.PixelType *  -> unit (requires 'T10 : struct)

형식 매개 변수

T10

매개 변수

level
Int32
xoffset
Int32
yoffset
Int32
zoffset
Int32
width
Int32
height
Int32
depth
Int32
format
PixelFormat
type
PixelType
pixels
T10
특성

적용 대상

TexSubImage3D<T10>(TextureTarget3D, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T10[,])

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glTexSubImage3D", Version="3.0")]
public static void TexSubImage3D<T10> (OpenTK.Graphics.ES30.TextureTarget3D target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, T10[,] pixels) where T10 : struct;
static member TexSubImage3D : OpenTK.Graphics.ES30.TextureTarget3D * int * int * int * int * int * int * int * OpenTK.Graphics.ES30.PixelFormat * OpenTK.Graphics.ES30.PixelType * 'T10[,] -> unit (requires 'T10 : struct)

형식 매개 변수

T10

매개 변수

level
Int32
xoffset
Int32
yoffset
Int32
zoffset
Int32
width
Int32
height
Int32
depth
Int32
format
PixelFormat
type
PixelType
pixels
T10[,]
특성

적용 대상

TexSubImage3D<T10>(All, Int32, Int32, Int32, Int32, Int32, Int32, Int32, All, All, T10[,])

주의

Use the overload with strongly typed enumerations

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glTexSubImage3D", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void TexSubImage3D<T10> (OpenTK.Graphics.ES30.All target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, OpenTK.Graphics.ES30.All format, OpenTK.Graphics.ES30.All type, T10[,] pixels) where T10 : struct;
static member TexSubImage3D : OpenTK.Graphics.ES30.All * int * int * int * int * int * int * int * OpenTK.Graphics.ES30.All * OpenTK.Graphics.ES30.All * 'T10[,] -> unit (requires 'T10 : struct)

형식 매개 변수

T10

매개 변수

target
All
level
Int32
xoffset
Int32
yoffset
Int32
zoffset
Int32
width
Int32
height
Int32
depth
Int32
format
All
type
All
pixels
T10[,]
특성

적용 대상

TexSubImage3D<T10>(All, Int32, Int32, Int32, Int32, Int32, Int32, Int32, All, All, T10[,,])

주의

Use the overload with strongly typed enumerations

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glTexSubImage3D", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void TexSubImage3D<T10> (OpenTK.Graphics.ES30.All target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, OpenTK.Graphics.ES30.All format, OpenTK.Graphics.ES30.All type, T10[,,] pixels) where T10 : struct;
static member TexSubImage3D : OpenTK.Graphics.ES30.All * int * int * int * int * int * int * int * OpenTK.Graphics.ES30.All * OpenTK.Graphics.ES30.All * 'T10[,,] -> unit (requires 'T10 : struct)

형식 매개 변수

T10

매개 변수

target
All
level
Int32
xoffset
Int32
yoffset
Int32
zoffset
Int32
width
Int32
height
Int32
depth
Int32
format
All
type
All
pixels
T10[,,]
특성

적용 대상

TexSubImage3D<T10>(All, Int32, Int32, Int32, Int32, Int32, Int32, Int32, All, All, T10)

주의

Use the overload with strongly typed enumerations

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glTexSubImage3D", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void TexSubImage3D<T10> (OpenTK.Graphics.ES30.All target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, OpenTK.Graphics.ES30.All format, OpenTK.Graphics.ES30.All type, out T10 pixels) where T10 : struct;
static member TexSubImage3D : OpenTK.Graphics.ES30.All * int * int * int * int * int * int * int * OpenTK.Graphics.ES30.All * OpenTK.Graphics.ES30.All *  -> unit (requires 'T10 : struct)

형식 매개 변수

T10

매개 변수

target
All
level
Int32
xoffset
Int32
yoffset
Int32
zoffset
Int32
width
Int32
height
Int32
depth
Int32
format
All
type
All
pixels
T10
특성

적용 대상

TexSubImage3D<T10>(All, Int32, Int32, Int32, Int32, Int32, Int32, Int32, All, All, T10[])

주의

Use the overload with strongly typed enumerations

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glTexSubImage3D", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void TexSubImage3D<T10> (OpenTK.Graphics.ES30.All target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, OpenTK.Graphics.ES30.All format, OpenTK.Graphics.ES30.All type, T10[] pixels) where T10 : struct;
static member TexSubImage3D : OpenTK.Graphics.ES30.All * int * int * int * int * int * int * int * OpenTK.Graphics.ES30.All * OpenTK.Graphics.ES30.All * 'T10[] -> unit (requires 'T10 : struct)

형식 매개 변수

T10

매개 변수

target
All
level
Int32
xoffset
Int32
yoffset
Int32
zoffset
Int32
width
Int32
height
Int32
depth
Int32
format
All
type
All
pixels
T10[]
특성

적용 대상