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MDLMesh.VertexCount Property

Definition

Gets the number of vertices in the entire mesh.

public virtual nuint VertexCount { [Foundation.Export("vertexCount")] get; [Foundation.Export("setVertexCount:")] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 10, 0, ObjCRuntime.PlatformArchitecture.All, null)] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 12, ObjCRuntime.PlatformArchitecture.All, null)] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 10, 0, ObjCRuntime.PlatformArchitecture.All, null)] set; }
member this.VertexCount : nuint with get, set

Property Value

System.System.UIntPtr System.unativeint
Attributes

Applies to