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IActorStateProvider.SaveStateAsync Method

Definition

Saves the specified set of actor state changes for the specified actor ID atomically.

public System.Threading.Tasks.Task SaveStateAsync (Microsoft.ServiceFabric.Actors.ActorId actorId, System.Collections.Generic.IReadOnlyCollection<Microsoft.ServiceFabric.Actors.Runtime.ActorStateChange> stateChanges, System.Threading.CancellationToken cancellationToken = default);
abstract member SaveStateAsync : Microsoft.ServiceFabric.Actors.ActorId * System.Collections.Generic.IReadOnlyCollection<Microsoft.ServiceFabric.Actors.Runtime.ActorStateChange> * System.Threading.CancellationToken -> System.Threading.Tasks.Task
Public Function SaveStateAsync (actorId As ActorId, stateChanges As IReadOnlyCollection(Of ActorStateChange), Optional cancellationToken As CancellationToken = Nothing) As Task

Parameters

actorId
ActorId

ID of the actor for which to save the state changes.

stateChanges
IReadOnlyCollection<ActorStateChange>

Collection of state changes to save.

cancellationToken
CancellationToken

The token to monitor for cancellation requests.

Returns

A task that represents the asynchronous save operation.

Exceptions

The operation was canceled.

Remarks

The collection of state changes should contain only one item for a given state name. The save operation will fail on trying to add an actor state which already exists or update/remove an actor state which does not exist.

Applies to