편집

다음을 통해 공유


OculusXRSDKDeviceManagerProfile.LocalAvatarPrefab Property

Definition

Prefab reference for LocalAvatar to load, if none are found in scene.

public:
 property UnityEngine::GameObject ^ LocalAvatarPrefab { UnityEngine::GameObject ^ get(); void set(UnityEngine::GameObject ^ value); };
public UnityEngine.GameObject LocalAvatarPrefab { get; set; }
member this.LocalAvatarPrefab : UnityEngine.GameObject with get, set
Public Property LocalAvatarPrefab As GameObject

Property Value

UnityEngine.GameObject

Applies to