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HandConstraint.SolverRotationBehavior Enum

Definition

Specifies how the solver should rotate when tracking the hand.

public: enum class HandConstraint::SolverRotationBehavior
public enum HandConstraint.SolverRotationBehavior
type HandConstraint.SolverRotationBehavior = 
Public Enum HandConstraint.SolverRotationBehavior
Inheritance
HandConstraint.SolverRotationBehavior

Fields

Name Value Description
None 0

The solver simply follows the rotation of the tracked object.

LookAtMainCamera 2

The solver faces the main camera (user).

LookAtTrackedObject 3

The solver faces the tracked object. A hand to world transformation is applied to work with traditional user facing UI (-z is forward).

Applies to