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HandlesBase Class

Definition

Base class for any type of BoundsControl handle. Handles are used for manipulating the BoundsControl by near or far user interaction.

public ref class HandlesBase abstract : Microsoft::MixedReality::Toolkit::UI::BoundsControl::IProximityEffectObjectProvider
public abstract class HandlesBase : Microsoft.MixedReality.Toolkit.UI.BoundsControl.IProximityEffectObjectProvider
type HandlesBase = class
    interface IProximityEffectObjectProvider
Public MustInherit Class HandlesBase
Implements IProximityEffectObjectProvider
Inheritance
HandlesBase
Derived
Implements

Fields

handles
objectsChangedEvent
visualsName

Properties

BaseConfig
Handles
IsActive

Methods

ForEachProximityObject(Action<Transform>)
GetBaseMaterial()
GetHighlightedMaterial()
GetObjectSize()
GetVisual(Transform)
RecreateVisuals()
ResetHandles()
UpdateBaseMaterial()
UpdateColliderBounds()
UpdateColliderBounds(Transform, Vector3)
UpdateGrabbedMaterial()

Explicit Interface Implementations

IProximityEffectObjectProvider.ProximityObjectsChanged

Applies to