편집

다음을 통해 공유


UnityJoystickManager.RemoveController(String) Method

Definition

Removes a controller using the joystick name provided.

protected:
 virtual void RemoveController(System::String ^ joystickName);
protected virtual void RemoveController (string joystickName);
abstract member RemoveController : string -> unit
override this.RemoveController : string -> unit
Protected Overridable Sub RemoveController (joystickName As String)

Parameters

joystickName
String

The name of the joystick from Unity's Input.GetJoystickNames

Applies to