편집

다음을 통해 공유


InputActionRuleDualAxis Constructor

Definition

Constructor.

public:
 InputActionRuleDualAxis(Microsoft::MixedReality::Toolkit::Input::MixedRealityInputAction baseAction, Microsoft::MixedReality::Toolkit::Input::MixedRealityInputAction ruleAction, UnityEngine::Vector2 criteria);
public InputActionRuleDualAxis (Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction baseAction, Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction ruleAction, UnityEngine.Vector2 criteria);
new Microsoft.MixedReality.Toolkit.Input.InputActionRuleDualAxis : Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction * Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction * UnityEngine.Vector2 -> Microsoft.MixedReality.Toolkit.Input.InputActionRuleDualAxis
Public Sub New (baseAction As MixedRealityInputAction, ruleAction As MixedRealityInputAction, criteria As Vector2)

Parameters

baseAction
MixedRealityInputAction

The Base Action that the rule will listen to.

ruleAction
MixedRealityInputAction

The Action to raise if the criteria is met.

criteria
UnityEngine.Vector2

The criteria to check against for determining if the action should be raised.

Applies to