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IMixedRealityInputActionHandler Interface

Definition

Interface to receive input action events.

public interface class IMixedRealityInputActionHandler : Microsoft::MixedReality::Toolkit::Input::IMixedRealityBaseInputHandler, UnityEngine::EventSystems::IEventSystemHandler
public interface IMixedRealityInputActionHandler : Microsoft.MixedReality.Toolkit.Input.IMixedRealityBaseInputHandler, UnityEngine.EventSystems.IEventSystemHandler
type IMixedRealityInputActionHandler = interface
    interface IMixedRealityBaseInputHandler
    interface IEventSystemHandler
Public Interface IMixedRealityInputActionHandler
Implements IEventSystemHandler, IMixedRealityBaseInputHandler
Derived
Implements
IMixedRealityBaseInputHandler UnityEngine.EventSystems.IEventSystemHandler

Methods

OnActionEnded(BaseInputEventData)

Received on action end, e.g when a button is released or a gesture completed.

OnActionStarted(BaseInputEventData)

Received on action start, e.g when a button is pressed or a gesture starts.

Applies to