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JointKinematicBody.Joint Property

Definition

The joint this component tracks.

public:
 property UnityEngine::Transform ^ Joint { UnityEngine::Transform ^ get(); void set(UnityEngine::Transform ^ value); };
public UnityEngine.Transform Joint { get; set; }
member this.Joint : UnityEngine.Transform with get, set
Public Property Joint As Transform

Property Value

UnityEngine.Transform

Applies to