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SurfaceMeshesToPlanes.UpNormalThreshold Property

Definition

Threshold for acceptable normals (the closer to 1, the stricter the standard). Used when determining plane type.

public:
 property float UpNormalThreshold { float get(); void set(float value); };
public float UpNormalThreshold { get; set; }
member this.UpNormalThreshold : single with get, set
Public Property UpNormalThreshold As Single

Property Value

Applies to