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SurfaceMeshesToPlanes.PlanesParent Property

Definition

Empty game object used to contain all planes created by the SurfaceToPlanes class

public:
 property UnityEngine::GameObject ^ PlanesParent { UnityEngine::GameObject ^ get(); void set(UnityEngine::GameObject ^ value); };
public UnityEngine.GameObject PlanesParent { get; set; }
member this.PlanesParent : UnityEngine.GameObject with get, set
Public Property PlanesParent As GameObject

Property Value

UnityEngine.GameObject

Applies to