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QuaternionElasticExtent.SnapPoints Field

Definition

public: cli::array <UnityEngine::Vector3> ^ SnapPoints;
[UnityEngine.SerializeField]
public UnityEngine.Vector3[] SnapPoints;
[<UnityEngine.SerializeField>]
val mutable SnapPoints : UnityEngine.Vector3[]
Public SnapPoints As Vector3() 

Field Value

UnityEngine.Vector3[]

Euler angles to which the system will snap.

Attributes
UnityEngine.SerializeFieldAttribute

Applies to