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ScrollTexture Class

Definition

This script allows to scroll a texture both horizontally and vertically.

public ref class ScrollTexture : Microsoft::MixedReality::Toolkit::Examples::Demos::EyeTracking::PanZoomBaseTexture
[UnityEngine.AddComponentMenu("Scripts/MRTK/Examples/ScrollTexture")]
public class ScrollTexture : Microsoft.MixedReality.Toolkit.Examples.Demos.EyeTracking.PanZoomBaseTexture
[<UnityEngine.AddComponentMenu("Scripts/MRTK/Examples/ScrollTexture")>]
type ScrollTexture = class
    inherit PanZoomBaseTexture
Public Class ScrollTexture
Inherits PanZoomBaseTexture
Inheritance
UnityEngine.MonoBehaviour
ScrollTexture
Attributes
UnityEngine.AddComponentMenuAttribute

Constructors

ScrollTexture()

Fields

cursorPos (Inherited from PanZoomBase)
dynaZoomInvert (Inherited from PanZoomBase)
limitPanning (Inherited from PanZoomBase)
myEyeTarget (Inherited from PanZoomBase)
offset (Inherited from PanZoomBase)
offsetRate_Pan (Inherited from PanZoomBase)
offsetRate_Zoom (Inherited from PanZoomBase)
originalOffset (Inherited from PanZoomBase)
originalPivot (Inherited from PanZoomBase)
originalRatio (Inherited from PanZoomBase)
originalScale (Inherited from PanZoomBase)
scale (Inherited from PanZoomBase)
textureRenderer (Inherited from PanZoomBaseTexture)
zoomDir (Inherited from PanZoomBase)
zoomSpeed (Inherited from PanZoomBase)

Properties

EyeSaccadeProvider (Inherited from PanZoomBase)
MyCollider

Returns the collider of this GameObject.

(Inherited from PanZoomBase)
TextureShaderProperty (Inherited from PanZoomBaseTexture)

Methods

AutoPan() (Inherited from PanZoomBase)
ComputePanSpeed(Single, Single, Single)

Returns the pan speed.

(Inherited from PanZoomBaseTexture)
DisableHandZoom() (Inherited from PanZoomBase)
EnableHandZoom() (Inherited from PanZoomBase)
IncrementNormFixator() (Inherited from PanZoomBase)
Initialize() (Inherited from PanZoomBaseTexture)
Initialize(Single) (Inherited from PanZoomBaseTexture)
LimitScaling(Vector2) (Inherited from PanZoomBase)
PanHorizontally(Single)

Scroll sideways.

(Inherited from PanZoomBase)
PanVertically(Single)

Scroll from top to bottom

(Inherited from PanZoomBase)
ResetNormFixator() (Inherited from PanZoomBase)
Start()
StartFocusing() (Inherited from PanZoomBase)
StopFocusing() (Inherited from PanZoomBase)
Update()
UpdateCursorPosInHitBox()

Determine the position of the cursor within the texture in UV space.

(Inherited from PanZoomBaseTexture)
UpdatePanZoom() (Inherited from PanZoomBaseTexture)
ZoomDir(Boolean) (Inherited from PanZoomBaseTexture)
ZoomIn_Timed() (Inherited from PanZoomBase)
ZoomIn() (Inherited from PanZoomBaseTexture)
ZoomInStart() (Inherited from PanZoomBase)
ZoomOut_Timed() (Inherited from PanZoomBase)
ZoomOut() (Inherited from PanZoomBaseTexture)
ZoomOutStart() (Inherited from PanZoomBase)
ZoomStop()

No matter if the user is still looking at the currently active pan-zoom panel, once the "zoom stop" action has been triggered, reset the active target.

(Inherited from PanZoomBase)

Explicit Interface Implementations

IMixedRealityFocusHandler.OnFocusEnter(FocusEventData) (Inherited from PanZoomBase)
IMixedRealityFocusHandler.OnFocusExit(FocusEventData) (Inherited from PanZoomBase)
IMixedRealityHandJointHandler.OnHandJointsUpdated(InputEventData<IDictionary<TrackedHandJoint,MixedRealityPose>>) (Inherited from PanZoomBase)
IMixedRealityPointerHandler.OnPointerClicked(MixedRealityPointerEventData) (Inherited from PanZoomBase)
IMixedRealityPointerHandler.OnPointerDown(MixedRealityPointerEventData) (Inherited from PanZoomBase)
IMixedRealityPointerHandler.OnPointerDragged(MixedRealityPointerEventData) (Inherited from PanZoomBase)
IMixedRealityPointerHandler.OnPointerUp(MixedRealityPointerEventData) (Inherited from PanZoomBase)
IMixedRealitySourceStateHandler.OnSourceDetected(SourceStateEventData) (Inherited from PanZoomBase)
IMixedRealitySourceStateHandler.OnSourceLost(SourceStateEventData) (Inherited from PanZoomBase)

Applies to