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MixedRealityStandardShaderGUI.SetupMaterialWithAlbedo Method

Definition

protected:
 static void SetupMaterialWithAlbedo(UnityEngine::Material ^ material, UnityEditor::MaterialProperty ^ albedoMap, UnityEditor::MaterialProperty ^ albedoAlphaMode, UnityEditor::MaterialProperty ^ albedoAssignedAtRuntime);
protected static void SetupMaterialWithAlbedo (UnityEngine.Material material, UnityEditor.MaterialProperty albedoMap, UnityEditor.MaterialProperty albedoAlphaMode, UnityEditor.MaterialProperty albedoAssignedAtRuntime);
static member SetupMaterialWithAlbedo : UnityEngine.Material * UnityEditor.MaterialProperty * UnityEditor.MaterialProperty * UnityEditor.MaterialProperty -> unit
Protected Shared Sub SetupMaterialWithAlbedo (material As Material, albedoMap As MaterialProperty, albedoAlphaMode As MaterialProperty, albedoAssignedAtRuntime As MaterialProperty)

Parameters

material
UnityEngine.Material
albedoMap
UnityEditor.MaterialProperty
albedoAlphaMode
UnityEditor.MaterialProperty
albedoAssignedAtRuntime
UnityEditor.MaterialProperty

Applies to