편집

다음을 통해 공유


MixedRealityStandardShaderGUI.MainMapOptions(MaterialEditor, Material) Method

Definition

protected:
 void MainMapOptions(UnityEditor::MaterialEditor ^ materialEditor, UnityEngine::Material ^ material);
protected void MainMapOptions (UnityEditor.MaterialEditor materialEditor, UnityEngine.Material material);
member this.MainMapOptions : UnityEditor.MaterialEditor * UnityEngine.Material -> unit
Protected Sub MainMapOptions (materialEditor As MaterialEditor, material As Material)

Parameters

materialEditor
UnityEditor.MaterialEditor
material
UnityEngine.Material

Applies to