편집

다음을 통해 공유


MixedRealityStandardShaderGUI.enableNormalMap Field

Definition

protected: UnityEditor::MaterialProperty ^ enableNormalMap;
protected UnityEditor.MaterialProperty enableNormalMap;
val mutable enableNormalMap : UnityEditor.MaterialProperty
Protected enableNormalMap As MaterialProperty 

Field Value

UnityEditor.MaterialProperty

Applies to