다음을 통해 공유


MPSState.GetTextureInfo(nuint) 메서드

정의

[Foundation.Export("textureInfoAtIndex:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 11, 3, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 11, 3, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 13, 4, ObjCRuntime.PlatformArchitecture.Arch64, null)]
public virtual MetalPerformanceShaders.MPSStateTextureInfo GetTextureInfo (nuint index);
abstract member GetTextureInfo : nuint -> MetalPerformanceShaders.MPSStateTextureInfo
override this.GetTextureInfo : nuint -> MetalPerformanceShaders.MPSStateTextureInfo

매개 변수

index
System.System.UIntPtr System.unativeint

반환

특성

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