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MPSNNReshapeNode.Create(MPSNNImageNode, nuint, nuint, nuint) 메서드

정의

[Foundation.Export("nodeWithSource:resultWidth:resultHeight:resultFeatureChannels:")]
public static MetalPerformanceShaders.MPSNNReshapeNode Create (MetalPerformanceShaders.MPSNNImageNode source, nuint resultWidth, nuint resultHeight, nuint resultFeatureChannels);
static member Create : MetalPerformanceShaders.MPSNNImageNode * nuint * nuint * nuint -> MetalPerformanceShaders.MPSNNReshapeNode

매개 변수

resultWidth
System.System.UIntPtr System.unativeint
resultHeight
System.System.UIntPtr System.unativeint
resultFeatureChannels
System.System.UIntPtr System.unativeint

반환

특성

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