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FieldPacker.AddF32 Method

Definition

Overloads

AddF32(Float2)
AddF32(Float3)
AddF32(Float4)
AddF32(Single)

AddF32(Float2)

[Android.Runtime.Register("addF32", "(Landroid/renderscript/Float2;)V", "GetAddF32_Landroid_renderscript_Float2_Handler")]
public virtual void AddF32 (Android.Renderscripts.Float2? v);
[<Android.Runtime.Register("addF32", "(Landroid/renderscript/Float2;)V", "GetAddF32_Landroid_renderscript_Float2_Handler")>]
abstract member AddF32 : Android.Renderscripts.Float2 -> unit
override this.AddF32 : Android.Renderscripts.Float2 -> unit

Parameters

v
Float2
Attributes

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to

AddF32(Float3)

[Android.Runtime.Register("addF32", "(Landroid/renderscript/Float3;)V", "GetAddF32_Landroid_renderscript_Float3_Handler")]
public virtual void AddF32 (Android.Renderscripts.Float3? v);
[<Android.Runtime.Register("addF32", "(Landroid/renderscript/Float3;)V", "GetAddF32_Landroid_renderscript_Float3_Handler")>]
abstract member AddF32 : Android.Renderscripts.Float3 -> unit
override this.AddF32 : Android.Renderscripts.Float3 -> unit

Parameters

v
Float3
Attributes

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to

AddF32(Float4)

[Android.Runtime.Register("addF32", "(Landroid/renderscript/Float4;)V", "GetAddF32_Landroid_renderscript_Float4_Handler")]
public virtual void AddF32 (Android.Renderscripts.Float4? v);
[<Android.Runtime.Register("addF32", "(Landroid/renderscript/Float4;)V", "GetAddF32_Landroid_renderscript_Float4_Handler")>]
abstract member AddF32 : Android.Renderscripts.Float4 -> unit
override this.AddF32 : Android.Renderscripts.Float4 -> unit

Parameters

v
Float4
Attributes

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to

AddF32(Single)

[Android.Runtime.Register("addF32", "(F)V", "GetAddF32_FHandler")]
public virtual void AddF32 (float v);
[<Android.Runtime.Register("addF32", "(F)V", "GetAddF32_FHandler")>]
abstract member AddF32 : single -> unit
override this.AddF32 : single -> unit

Parameters

v
Single
Attributes

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to