MediaCodec.Callback.OnInputBufferAvailable(MediaCodec, Int32) Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Called when an input buffer becomes available.
[Android.Runtime.Register("onInputBufferAvailable", "(Landroid/media/MediaCodec;I)V", "GetOnInputBufferAvailable_Landroid_media_MediaCodec_IHandler")]
public abstract void OnInputBufferAvailable (Android.Media.MediaCodec codec, int index);
[<Android.Runtime.Register("onInputBufferAvailable", "(Landroid/media/MediaCodec;I)V", "GetOnInputBufferAvailable_Landroid_media_MediaCodec_IHandler")>]
abstract member OnInputBufferAvailable : Android.Media.MediaCodec * int -> unit
Parameters
- codec
- MediaCodec
The MediaCodec object.
- index
- Int32
The index of the available input buffer.
- Attributes
Remarks
Called when an input buffer becomes available.
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.