次の方法で共有


SceneLightingEffect.DiffuseAmount プロパティ

定義

拡散光の強度。

public:
 property float DiffuseAmount { float get(); void set(float value); };
float DiffuseAmount();

void DiffuseAmount(float value);
public float DiffuseAmount { get; set; }
var single = sceneLightingEffect.diffuseAmount;
sceneLightingEffect.diffuseAmount = single;
Public Property DiffuseAmount As Single

プロパティ値

Single

float

拡散光の強度。

適用対象