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ProximityMessage.DataAsString プロパティ

定義

メッセージ データをテキストとして取得します。

public:
 property Platform::String ^ DataAsString { Platform::String ^ get(); };
winrt::hstring DataAsString();
public string DataAsString { get; }
var string = proximityMessage.dataAsString;
Public ReadOnly Property DataAsString As String

プロパティ値

String

Platform::String

winrt::hstring

メッセージ データをテキストとして指定します。

Windows の要件

アプリの機能
ID_CAP_PROXIMITY [Windows Phone] proximity ID_CAP_PROXIMITY [Windows Phone]

Windows.Networking.Proximity.ProximityDevice proximityDevice;
long publishedMessageId = -1;
long subscribedMessageId = -1;

private void initializeProximityDevice()
{
    proximityDevice = Windows.Networking.Proximity.ProximityDevice.GetDefault();

    if (proximityDevice != null)
    {
        PublishMessageButton.Click += PublishMessage;
        SubscribeForMessageButton.Click += SubscribeForMessage;
        StopSubscribingForMessageButton.Click += StopSubscribingForMessage;
        StopPublishingMessageButton.Click += StopPublishingMessage;
    }
    else
    {
        WriteMessageText("Failed to initialized proximity device.\n");
    }
}

private void PublishMessage(object sender, RoutedEventArgs e)
{
    // Stop publishing the current message.
    if (publishedMessageId != -1)
    {
        proximityDevice.StopPublishingMessage(publishedMessageId);
    }

    publishedMessageId = 
        proximityDevice.PublishMessage("Windows.SampleMessage", MessageTextBlock.Text);
}

private void SubscribeForMessage(object sender, RoutedEventArgs e)
{
    // Only subscribe for the message one time.
    if (subscribedMessageId == -1)
    {
        subscribedMessageId = 
        proximityDevice.SubscribeForMessage("Windows.SampleMessage", messageReceived);
    }
}

private void messageReceived(
    Windows.Networking.Proximity.ProximityDevice device, 
    Windows.Networking.Proximity.ProximityMessage message)
{
    MessageBlock.Text += "Message received: " + message.DataAsString + "\n";
}

private void StopSubscribingForMessage(object sender, RoutedEventArgs e)
{
    proximityDevice.StopSubscribingForMessage(subscribedMessageId);
    subscribedMessageId = -1;
}

private void StopPublishingMessage(object sender, RoutedEventArgs e)
{
    proximityDevice.StopPublishingMessage(publishedMessageId);
    publishedMessageId = -1;
}

// Write a message to MessageBlock on the UI thread.
private Windows.UI.Core.CoreDispatcher messageDispatcher = Window.Current.CoreWindow.Dispatcher;

async private void WriteMessageText(string message, bool overwrite = false)
{
    await messageDispatcher.RunAsync(Windows.UI.Core.CoreDispatcherPriority.Normal,
        () =>
        {
            if (overwrite)
                MessageBlock.Text = message;
            else
                MessageBlock.Text += message;
        });
}
Private proximityDevice As Windows.Networking.Proximity.ProximityDevice
Private publishedMessageId As Long = -1
Private subscribedMessageId As Long = -1

Private Sub initializeProximityDevice()
    proximityDevice = Windows.Networking.Proximity.ProximityDevice.GetDefault()

    If proximityDevice IsNot Nothing Then
        AddHandler PublishMessageButton.Click, AddressOf PublishMessage
        AddHandler SubscribeForMessageButton.Click, AddressOf SubscribeForMessage
        AddHandler StopSubscribingForMessageButton.Click, AddressOf StopSubscribingForMessage
        AddHandler StopPublishingMessageButton.Click, AddressOf StopPublishingMessage
    Else
        WriteMessageText("Failed to initialized proximity device." & vbTab)
    End If
End Sub

Private Sub PublishMessage(sender As Object, e As RoutedEventArgs)
    ' Stop publishing the current message.
    If publishedMessageId <> -1 Then
        proximityDevice.StopPublishingMessage(publishedMessageId)
    End If

    publishedMessageId =
        proximityDevice.PublishMessage("Windows.SampleMessage", MessageTextBlock.Text)
End Sub

Private Sub SubscribeForMessage(sender As Object, e As RoutedEventArgs)
    ' Only subscribe for the message one time.
    If subscribedMessageId = -1 Then
        subscribedMessageId =
        proximityDevice.SubscribeForMessage("Windows.SampleMessage", AddressOf messageReceived)
    End If
End Sub

Private Sub messageReceived(
    device As Windows.Networking.Proximity.ProximityDevice,
    message As Windows.Networking.Proximity.ProximityMessage)

    MessageBlock.Text &= "Message received: " & message.DataAsString & vbTab
End Sub

Private Sub StopSubscribingForMessage(sender As Object, e As RoutedEventArgs)
    proximityDevice.StopSubscribingForMessage(subscribedMessageId)
    subscribedMessageId = -1
End Sub

Private Sub StopPublishingMessage(sender As Object, e As RoutedEventArgs)
    proximityDevice.StopPublishingMessage(publishedMessageId)
    publishedMessageId = -1
End Sub

' Write a message to MessageBlock on the UI thread.
Private Async Sub WriteMessageText(message As String, Optional overwrite As Boolean = False)
    Await Dispatcher.RunAsync(Windows.UI.Core.CoreDispatcherPriority.Normal,
        Sub()
            If overwrite Then
                MessageBlock.Text = message
            Else
                MessageBlock.Text &= message
            End If
        End Sub)
End Sub

注釈

DataAsString プロパティは、メッセージのバイナリ データにテキスト (UTF8) 文字のみが含まれている場合にのみ使用できます。 それ以外の場合、DataAsString プロパティは予期しない結果を返します。 データが UTF8 でエンコードされた文字として受け取られたと確信している場合を除き、DataAsString プロパティを使用しないでください。 PublishMessage メソッドを使用して、UTF8 でエンコードされた文字としてメッセージを送信できます。

適用対象

こちらもご覧ください