次の方法で共有


ArcadeStick.ArcadeStickRemoved イベント

定義

アーケード スティックが切断されたときに通知します。

// Register
static event_token ArcadeStickRemoved(EventHandler<ArcadeStick> const& handler) const;

// Revoke with event_token
static void ArcadeStickRemoved(event_token const* cookie) const;

// Revoke with event_revoker
static ArcadeStick::ArcadeStickRemoved_revoker ArcadeStickRemoved(auto_revoke_t, EventHandler<ArcadeStick> const& handler) const;
public static event System.EventHandler<ArcadeStick> ArcadeStickRemoved;
function onArcadeStickRemoved(eventArgs) { /* Your code */ }
Windows.Gaming.Input.ArcadeStick.addEventListener("arcadestickremoved", onArcadeStickRemoved);
Windows.Gaming.Input.ArcadeStick.removeEventListener("arcadestickremoved", onArcadeStickRemoved);
- or -
Windows.Gaming.Input.ArcadeStick.onarcadestickremoved = onArcadeStickRemoved;
Public Shared Custom Event ArcadeStickRemoved As EventHandler(Of ArcadeStick) 

イベントの種類

適用対象