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Player Data Management - Get User Read Only Data

Retrieves the title-specific custom data for the user which can only be read by the client

POST https://titleId.playfabapi.com/Client/GetUserReadOnlyData

Request Header

Name Required Type Description
X-Authorization True

string

This API requires a client session ticket, available from any Client Login function.

Request Body

Name Type Description
IfChangedFromDataVersion

number

The version that currently exists according to the caller. The call will return the data for all of the keys if the version in the system is greater than this.

Keys

string[]

List of unique keys to load from.

PlayFabId

string

Unique PlayFab identifier of the user to load data for. Optional, defaults to yourself if not set. When specified to a PlayFab id of another player, then this will only return public keys for that account.

Responses

Name Type Description
200 OK

GetUserDataResult

400 Bad Request

ApiErrorWrapper

This is the outer wrapper for all responses with errors

Security

X-Authorization

This API requires a client session ticket, available from any Client Login function.

Type: apiKey
In: header

Definitions

Name Description
ApiErrorWrapper

The basic wrapper around every failed API response

GetUserDataRequest

Data is stored as JSON key-value pairs. Every time the data is updated via any source, the version counter is incremented. If the Version parameter is provided, then this call will only return data if the current version on the system is greater than the value provided. If the Keys parameter is provided, the data object returned will only contain the data specific to the indicated Keys. Otherwise, the full set of custom user data will be returned.

GetUserDataResult
UserDataPermission

Indicates whether a given data key is private (readable only by the player) or public (readable by all players). When a player makes a GetUserData request about another player, only keys marked Public will be returned.

UserDataRecord

ApiErrorWrapper

The basic wrapper around every failed API response

Name Type Description
code

integer

Numerical HTTP code

error

string

Playfab error code

errorCode

integer

Numerical PlayFab error code

errorDetails

object

Detailed description of individual issues with the request object

errorMessage

string

Description for the PlayFab errorCode

status

string

String HTTP code

GetUserDataRequest

Data is stored as JSON key-value pairs. Every time the data is updated via any source, the version counter is incremented. If the Version parameter is provided, then this call will only return data if the current version on the system is greater than the value provided. If the Keys parameter is provided, the data object returned will only contain the data specific to the indicated Keys. Otherwise, the full set of custom user data will be returned.

Name Type Description
IfChangedFromDataVersion

number

The version that currently exists according to the caller. The call will return the data for all of the keys if the version in the system is greater than this.

Keys

string[]

List of unique keys to load from.

PlayFabId

string

Unique PlayFab identifier of the user to load data for. Optional, defaults to yourself if not set. When specified to a PlayFab id of another player, then this will only return public keys for that account.

GetUserDataResult

Name Type Description
Data

UserDataRecord

User specific data for this title.

DataVersion

number

Indicates the current version of the data that has been set. This is incremented with every set call for that type of data (read-only, internal, etc). This version can be provided in Get calls to find updated data.

UserDataPermission

Indicates whether a given data key is private (readable only by the player) or public (readable by all players). When a player makes a GetUserData request about another player, only keys marked Public will be returned.

Name Type Description
Private

string

Public

string

UserDataRecord

Name Type Description
LastUpdated

string

Timestamp for when this data was last updated.

Permission

UserDataPermission

Indicates whether this data can be read by all users (public) or only the user (private). This is used for GetUserData requests being made by one player about another player.

Value

string

Data stored for the specified user data key.