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Authentication - Create Player Shared Secret

Creates a new Player Shared Secret Key. It may take up to 5 minutes for this key to become generally available after this API returns.

POST https://titleId.playfabapi.com/Admin/CreatePlayerSharedSecret

Request Header

Name Required Type Description
X-SecretKey True

string

This API requires a title secret key, available to title admins, from PlayFab Game Manager.

Request Body

Name Type Description
FriendlyName

string

Friendly name for this key

Responses

Name Type Description
200 OK

CreatePlayerSharedSecretResult

400 Bad Request

ApiErrorWrapper

This is the outer wrapper for all responses with errors

Security

X-SecretKey

This API requires a title secret key, available to title admins, from PlayFab Game Manager.

Type: apiKey
In: header

Definitions

Name Description
ApiErrorWrapper

The basic wrapper around every failed API response

CreatePlayerSharedSecretRequest

Player Shared Secret Keys are used for the call to Client/GetTitlePublicKey, which exchanges the shared secret for an RSA CSP blob to be used to encrypt the payload of account creation requests when that API requires a signature header.

CreatePlayerSharedSecretResult

ApiErrorWrapper

The basic wrapper around every failed API response

Name Type Description
code

integer

Numerical HTTP code

error

string

Playfab error code

errorCode

integer

Numerical PlayFab error code

errorDetails

object

Detailed description of individual issues with the request object

errorMessage

string

Description for the PlayFab errorCode

status

string

String HTTP code

CreatePlayerSharedSecretRequest

Player Shared Secret Keys are used for the call to Client/GetTitlePublicKey, which exchanges the shared secret for an RSA CSP blob to be used to encrypt the payload of account creation requests when that API requires a signature header.

Name Type Description
FriendlyName

string

Friendly name for this key

CreatePlayerSharedSecretResult

Name Type Description
SecretKey

string

The player shared secret to use when calling Client/GetTitlePublicKey