GamePadTriggers Constructor
Initializes a new instance of the GamePadTriggers class.
Syntax
'Declaration
Public Sub New ( _
leftTrigger As Single, _
rightTrigger As Single _
)
public GamePadTriggers (
float leftTrigger,
float rightTrigger
)
public:
GamePadTriggers(
float leftTrigger,
float rightTrigger
)
Parameters
- leftTrigger
Type: Single
Left trigger value. This value is clamped between 0.0 and 1.0. - rightTrigger
Type: Single
Right trigger value. This value is clamped between 0.0 and 1.0.
Remarks
Games normally use GetState to get the true gamepad state. This constructor is used instead to simulate gamepad input for passing within the game's own input subsystem.
Requirements
Namespace: Microsoft.Xna.Framework.Input
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)
See Also
Reference
GamePadTriggers Structure
GamePadTriggers Members
Microsoft.Xna.Framework.Input Namespace
Platforms
Windows Phone