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GamePadTriggers Constructor

Initializes a new instance of the GamePadTriggers class.

Syntax

'Declaration
Public Sub New ( _
         leftTrigger As Single, _
         rightTrigger As Single _
)
public GamePadTriggers (
         float leftTrigger,
         float rightTrigger
)
public:
GamePadTriggers(
         float leftTrigger,
         float rightTrigger
)

Parameters

  • leftTrigger
    Type: Single
    Left trigger value. This value is clamped between 0.0 and 1.0.
  • rightTrigger
    Type: Single
    Right trigger value. This value is clamped between 0.0 and 1.0.

Remarks

Games normally use GetState to get the true gamepad state. This constructor is used instead to simulate gamepad input for passing within the game's own input subsystem.

Requirements

Namespace: Microsoft.Xna.Framework.Input

Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)

See Also

Reference

GamePadTriggers Structure
GamePadTriggers Members
Microsoft.Xna.Framework.Input Namespace

Platforms

Windows Phone