Guide.BeginShowStorageDeviceSelector Method (PlayerIndex, Int32, Int32, AsyncCallback, Object)
Begins the process for displaying the storage device selector user interface, specifying the index of the player to be shown the user interface, as well as the size of the data to be written to the storage device. The display operation is performed asynchronously.
Namespace: Microsoft.Xna.Framework.GamerServices
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)
Syntax
public static IAsyncResult BeginShowStorageDeviceSelector (
PlayerIndex player,
int sizeInBytes,
int directoryCount,
AsyncCallback callback,
Object state
)
Parameters
- player
Index of the player being shown the user interface display. On Windows, the only valid option is PlayerIndex.One. - sizeInBytes
Size, in bytes, of the data to write to the storage device. - directoryCount
Number of directories to write to the storage device. - callback
The method to be called once the asynchronous operation has finished. - state
A user-created object uniquely identifying this request.
Return Value
An IAsyncResult used to track the progress of the method.
See Also
Reference
Guide Class
Guide Members
Microsoft.Xna.Framework.GamerServices Namespace
Platforms
Xbox 360, Windows XP SP2, Windows Vista, Zune