GraphicsDeviceCapabilities.PrimitiveCaps.SupportsClipTransformedVertices Property
Gets a value indicating whether the device clips post-transformed vertex primitives.
Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)
Syntax
public bool SupportsClipTransformedVertices { get; }
Property Value
true if the device clips post-transformed vertex primitives; false otherwise.
Remarks
Specify ResourceUsage.DoNotClip when the pipeline should not do any clipping. For this case, additional software clipping may need to be performed at draw time, requiring the vertex buffer to be in system memory.
See Also
Reference
GraphicsDeviceCapabilities.PrimitiveCaps Structure
GraphicsDeviceCapabilities.PrimitiveCaps Members
Microsoft.Xna.Framework.Graphics Namespace
Platforms
Xbox 360, Windows XP SP2, Windows Vista