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GraphicsDeviceCapabilities.PrimitiveCaps.SupportsClipTransformedVertices Property

Gets a value indicating whether the device clips post-transformed vertex primitives.

Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)

Syntax

public bool SupportsClipTransformedVertices { get; }

Property Value

true if the device clips post-transformed vertex primitives; false otherwise.

Remarks

Specify ResourceUsage.DoNotClip when the pipeline should not do any clipping. For this case, additional software clipping may need to be performed at draw time, requiring the vertex buffer to be in system memory.

See Also

Reference

GraphicsDeviceCapabilities.PrimitiveCaps Structure
GraphicsDeviceCapabilities.PrimitiveCaps Members
Microsoft.Xna.Framework.Graphics Namespace

Platforms

Xbox 360, Windows XP SP2, Windows Vista