SamplerState Properties
Public Properties
Name | Description | |
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AddressU | Gets or sets the texture-address mode for the u-coordinate. |
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AddressV | Gets or sets the texture-address mode for the v-coordinate. |
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AddressW | Gets or sets the texture-address mode for the w-coordinate. |
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Filter | Gets or sets the type of filtering during sampling. |
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GraphicsDevice | (Inherited from GraphicsResource.) |
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IsDisposed | (Inherited from GraphicsResource.) |
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MaxAnisotropy | Gets or sets the maximum anisotropy. The default value is 4. |
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MaxMipLevel | Gets or sets the level of detail (LOD) index of the largest map to use. |
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MipMapLevelOfDetailBias | Gets or sets the mipmap LOD bias. The default value is 0. A negative value indicates a larger mipmap level; a positive value indicates a smaller mipmap level. |
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Name | (Inherited from GraphicsResource.) |
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Tag | (Inherited from GraphicsResource.) |
See Also
Reference
SamplerState Class
Microsoft.Xna.Framework.Graphics Namespace