ContentManager.OpenStream Method
Opens a stream for reading the specified asset. Derived classes can replace this to implement pack files or asset compression.
Namespace: Microsoft.Xna.Framework.Content
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)
Syntax
protected virtual Stream OpenStream (
string assetName
)
Parameters
- assetName
The name of the asset being read.
Return Value
The opened stream.
Exceptions
Exception type | Condition |
---|---|
ContentLoadException | Unable to open the file containing assetName, or the file was not found. |
See Also
Reference
ContentManager Class
ContentManager Members
Microsoft.Xna.Framework.Content Namespace
Platforms
Xbox 360, Windows XP SP2, Windows Vista