Texture.LevelOfDetail Property
Gets or sets the most detailed level-of-detail for a managed texture.
Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)
Syntax
public int LevelOfDetail { get; set; }
Property Value
The most detailed level-of-detail for a managed texture.
See Also
Reference
Texture Class
Texture Members
Microsoft.Xna.Framework.Graphics Namespace
Platforms
Xbox 360, Windows XP SP2, Windows Vista