SoundBank.IsInUse Property
Returns whether the sound bank is currently in use.
Namespace: Microsoft.Xna.Framework.Audio
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)
Syntax
public bool IsInUse { get; }
Property Value
true if the sound bank is in use; false otherwise.
Remarks
This value will return true if the sound bank is currently referenced by at least one valid cue instance or other client. For example, the game itself might reference the sound bank.
See Also
Reference
SoundBank Class
SoundBank Members
Microsoft.Xna.Framework.Audio Namespace
Platforms
Xbox 360, Windows XP SP2, Windows Vista