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AdapterOrdinalInGroup |
Gets the number indicating the order in which heads are referenced by the API. |
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AlphaCompareCapabilities |
Gets the alpha-test comparison capabilities. |
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CubeTextureFilterCapabilities |
Gets texture-filtering capabilities for a cube texture. |
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CursorCapabilities |
Gets hardware cursor capabilties. |
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DeclarationTypeCapabilities |
Gets vertex data type capabilities. |
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DepthBufferCompareCapabilities |
Gets depth buffer comparision capabilities. |
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DestinationBlendCapabilities |
Gets destination-blending capabilities. |
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DeviceCapabilities |
Gets graphics device capabilities. |
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DeviceType |
Returns the type of the current GraphicsDevice. |
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DriverCapabilities |
Gets device driver capabilities. |
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ExtentsAdjust |
Gets the number of pixels to adjust the extents rectangle outward to accommodate antialiasing kernels. |
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GuardBandBottom |
Gets the bottom screen-space coordinate of the guard-band clipping region. |
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GuardBandLeft |
Gets the left screen-space coordinate of the guard-band clipping region. |
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GuardBandRight |
Gets the right coordinate of the guard-band clipping region. |
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GuardBandTop |
Gets the top screen-space coordinate of the guard-band clipping region. |
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LineCapabilities |
Gets line-drawing primitives capabilities. |
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MasterAdapterOrdinal |
Gets the master device for this subordinate. |
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MaxAnisotropy |
Gets the maximum valid value for the MaxAnisotropy texture-stage state. |
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MaxPixelShader30InstructionSlots |
Gets the maximum number of pixel shader instruction slots supported. |
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MaxPixelShaderProfile |
Returns the maximum pixel shader profile for this GraphicsDevice. |
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MaxPointSize |
Gets the maximum size of a point primitive. |
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MaxPrimitiveCount |
Gets the maximum number of primitives for each DrawPrimitives call. |
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MaxSimultaneousTextures |
Gets the maximum number of textures that can be simultaneously bound to the fixed-function pipeline sampler stages. |
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MaxStreams |
Gets the maximum number of concurrent data streams. |
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MaxStreamStride |
Gets the maximum stride. |
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MaxTextureAspectRatio |
Gets the maximum texture aspect ratio supported by the hardware. |
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MaxTextureHeight |
Gets the maximum texture height for this device. |
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MaxTextureRepeat |
Gets the maximum range of the integer bits of the post-normalized texture coordinates. |
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MaxTextureWidth |
Gets the maximum texture width for this device. |
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MaxUserClipPlanes |
Gets the maximum number of user-defined clipping planes supported. |
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MaxVertexIndex |
Gets the maximum size of indices supported for hardware vertex processing. |
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MaxVertexShader30InstructionSlots |
Gets the maximum number of vertex shader instruction slots supported. |
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MaxVertexShaderConstants |
Gets the number of vertex shader registers that are reserved for constants. |
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MaxVertexShaderProfile |
Returns the maximum vertex shader profile for this GraphicsDevice. |
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MaxVertexW |
Gets the maximum W-based depth value that the device supports. |
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MaxVolumeExtent |
Gets the maximum value for any of the three dimensions (width, height, and depth) of a volume texture. |
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NumberOfAdaptersInGroup |
Gets the number of adapters in this adapter group (only if master). |
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NumberSimultaneousRenderTargets |
Gets the number of simultaneous render targets. |
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PixelShader1xMaxValue |
Gets the maximum value of pixel shader arithmetic component. |
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PixelShaderCapabilities |
Gets the pixel shader 2.0 capabilities. |
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PixelShaderVersion |
Gets the pixel shader main and sub versions. |
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PresentInterval |
Gets the rate at which the swap chain's back buffers are presented to the front buffer. |
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PrimitiveCapabilities |
Gets driver primitive capabilities. |
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RasterCapabilities |
Gets information on raster-drawing capabilities. |
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ShadingCapabilities |
Gets shading operations capabilities. |
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SourceBlendCapabilities |
Gets source-blending capabilities. |
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StencilCapabilities |
Gets the supported stencil-buffer operations. |
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TextureAddressCapabilities |
Gets texture-addressing capabilities for texture objects. |
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TextureCapabilities |
Gets miscellaneous texture-mapping capabilities. |
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TextureFilterCapabilities |
Gets texture-filtering capabilities for a texture. |
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VertexFormatCapabilities |
Gets flexible vertex format capabilities. |
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VertexProcessingCapabilities |
Gets vertex processing capabilities. |
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VertexShaderCapabilities |
Gets vertex shader version 2.0 extended capabilities. |
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VertexShaderVersion |
Gets the vertex shader main and sub versions. |
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VertexTextureFilterCapabilities |
Gets vertex shader texture filter capabilities. |
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VolumeTextureAddressCapabilities |
Gets texture-addressing capabilities for a volume texture |
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VolumeTextureFilterCapabilities |
Gets texture-filtering capabilities for a volume texture. |