TextureCube.GetData Generic Method (CubeMapFace, T )
Returns a copy of the texture data.
Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)
Syntax
public void GetData<T> (
CubeMapFace faceType,
T[] data
) where T : ValueType
Type Parameters
- T
The type of data in the texture buffer.
Parameters
- faceType
The cube map face type. - data
The array into which to copy the data.
Exceptions
Exception type | Condition |
---|---|
ArgumentNullException | data must be of sufficient length to receive the data. |
NotSupportedException | This TextureCube was created with a usage type of ResourceUsage.WriteOnly. Calling GetData on a resource that was created with ResourceUsage.WriteOnly is not supported. |
Remarks
On Windows, GetData and SetData will fail if TextureCube.ResourceManagementMode is ResourceManagementMode.Manual and the format cannot be used as a render target.
See Also
Reference
TextureCube Class
TextureCube Members
Microsoft.Xna.Framework.Graphics Namespace
Platforms
Xbox 360, Windows XP SP2, Windows Vista