ShaderCompiler.AssembleFromFile Method
Compiles a shader from a file or stream containing shader assembly code (ASM).
Overload List
Name | Description |
---|---|
ShaderCompiler.AssembleFromFile (Stream, CompilerMacro[], CompilerIncludeHandler, CompilerOptions, TargetPlatform) | Compiles a shader from a stream containing shader assembly code (ASM). |
ShaderCompiler.AssembleFromFile (Stream, Int32, CompilerMacro[], CompilerIncludeHandler, CompilerOptions, TargetPlatform) | Compiles a shader from a stream containing shader assembly code (ASM), specifying the number of bytes in the stream. |
ShaderCompiler.AssembleFromFile (String, CompilerMacro[], CompilerIncludeHandler, CompilerOptions, TargetPlatform) | Compiles a shader from a file containing shader assembly code (ASM). |
See Also
Reference
ShaderCompiler Class
ShaderCompiler Members
Microsoft.Xna.Framework.Graphics Namespace