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Encoder.GetBytes Method (Char*, Int32, Byte*, Int32, Boolean)

Microsoft Silverlight will reach end of support after October 2021. Learn more.

This member can be used only by trusted applications. If you try to use this member in a partial-trust application, your code will throw a MethodAccessException exception. This member is security-critical, which restricts its use.

[SECURITY CRITICAL]

When overridden in a derived class, encodes a set of characters starting at the specified character pointer and any characters in the internal buffer into a sequence of bytes that are stored starting at the specified byte pointer. A parameter indicates whether to clear the internal state of the encoder after the conversion.

This API is not CLS-compliant. 

Namespace:  System.Text
Assembly:  mscorlib (in mscorlib.dll)

Syntax

'Declaration
<CLSCompliantAttribute(False)> _
<ComVisibleAttribute(False)> _
<SecurityCriticalAttribute> _
Public Overridable Function GetBytes ( _
    chars As Char*, _
    charCount As Integer, _
    bytes As Byte*, _
    byteCount As Integer, _
    flush As Boolean _
) As Integer
[CLSCompliantAttribute(false)]
[ComVisibleAttribute(false)]
[SecurityCriticalAttribute]
public virtual int GetBytes(
    char* chars,
    int charCount,
    byte* bytes,
    int byteCount,
    bool flush
)

Parameters

  • chars
    Type: System.Char*
    A pointer to the first character to encode.
  • charCount
    Type: System.Int32
    The number of characters to encode.
  • bytes
    Type: System.Byte*
    A pointer to the location at which to start writing the resulting sequence of bytes.
  • byteCount
    Type: System.Int32
    The maximum number of bytes to write.
  • flush
    Type: System.Boolean
    true to clear the internal state of the encoder after the conversion; otherwise, false.

Return Value

Type: System.Int32
The actual number of bytes written at the location indicated by the bytes parameter.

Version Information

Silverlight

Supported in: 4, 3

Silverlight for Windows Phone

Supported in: Windows Phone OS 7.1, Windows Phone OS 7.0

XNA Framework

Supported in: Xbox 360, Windows Phone OS 7.0

Platforms

For a list of the operating systems and browsers that are supported by Silverlight, see Supported Operating Systems and Browsers.