Classes for Interactivity (Compact 2013)
3/28/2014
The list below describes the classes that you use to connect code-behind functionality to different elements in a XAML-based application using XAML for Windows Embedded, a native (C++) UI development framework for Windows Embedded Compact powered devices that is founded on Microsoft Silverlight 3.
Class |
Description |
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Defines an interface to an object that can be attached to another object. |
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Defines a collection of attached objects. |
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Defines a behavior, a reusable piece of functionality that can be attached to an object to extend its built-in interactivity capabilities. |
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Represents a collection of behaviors with a shared AttachedObject and provides change notifications to its contents when that AttachedObject changes |
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Allows you to change the property of an object. |
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Defines what a specified storyboard will do. |
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Behavior that watches an element for layout changes and moves the element smoothly to the new position when needed. This behavior does not animate the size or visibility of an element; it only animates the offset of that element within its parent container |
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Allows you to apply a trigger that activates a specified visual state. |
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Defines a hyperlink to navigate to a website address when a behavior is triggered. |
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Provides methods for creating, registering, and working with behaviors, triggers, and actions. |
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Defines an EventTrigger object, which listens for a specified event on its source and fires when that event is fired. |
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Defines a TargetedTriggerAction object, representing an action that can be targeted to affect an object other than its attached object. |
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Defines a TriggerAction object, representing an attachable object that encapsulates a unit of functionality. |
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Defines a collection of TriggerAction objects. |
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Defines an EventTriggerBase object, which can listen to an element other than its attached object. |
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Defines a collection of EventTriggerBase objects. |
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Supports the functionality of dragging an element around on a screen. |
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Plays a sound when a specified action is triggered. |
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Removes an element from a logical tree. |
See Also
Reference
XAML for Windows Embedded Classes
Classes for Visual Appearance