GWES OS Design Development (Windows Embedded CE 6.0)
1/6/2010
Windows Embedded CE enables OS design developers to customize the look and behavior of many aspects of their user interface.
In This Section
- GWES Overview
Provides information about the modules and components that implement GWES, and GWES related sysgens.
- Customizing Dialog Boxes and Message Boxes
Describes customizations for such dialog and message box attributes as size and location, as well as implementations for headless systems.
- Customizing a UI Component
Documents customizable UI components, such as Out of Memory UI, Startup UI, and Touch Screen Calibration UI.
- Creating a Skin
Describes skins for use with common controls, window controls, and the nonclient area of windows.
- How to Implement Screen Rotation
Provides the steps necessary to rotate the screen on a Windows Embedded CE-based target device.
- Customizing System Colors
Describes customizations for system colors, such as those used for buttons, title bars, and text.
- Implementing Notifications
Decribes how to implement notifications to informing a user and/or applications that an event has occurred.
- Using Applications in Landscape and Portrait Modes
Describes how configure an OS design to support applications that can switch between landscape and portrait display modes.
Related Sections
- GWES Reference
Provides descriptions of the user interface programming elements that are available to application developers
- Developing OS Design Elements
Provides a list of topics related to adding and customizing elements of an OS design.
- Shell OS Design Development.
Describes the available options and techniques for customizing the Windows Embedded CE shell.