IXRTimeline::SetAutoReverse (Windows Embedded CE 6.0)
1/6/2010
This method sets a value that indicates whether the timeline plays in reverse after it completes a forward iteration.
Syntax
virtual HRESULT STDMETHODCALLTYPE SetAutoReverse(
bool AutoReverse
) = 0;
Parameters
- AutoReverse
[in] Boolean value that indicates whether the timeline plays in reverse at the end of each iteration. Set this value to true if the timeline should play in reverse; otherwise, set it to false.
Return Value
Returns an HRESULT that indicates success or failure.
Remarks
If AutoReverse is set to true and the timeline is set to repeat itself, each forward iteration is followed by a backward iteration. This makes one repetition.
For example, if you call SetAutoReverse and pass in a value of true, and IXRTimeline::GetRepeatBehavior retrieves an XRRepeatBehavior structure with XRRepeatBehavior.IterationCount set to 2, the timeline would play forward, then play backward, then play forward again, and then play backward again.
.NET Framework Equivalent
System.Windows.Media.Animation.Timeline.AutoReverse
Requirements
Header | XamlRuntime.h |
sysgen | SYSGEN_XAML_RUNTIME |
Windows Embedded CE | Windows Embedded CE 6.0 R3 |