XRClockState (Windows Embedded CE 6.0)
1/6/2010
This enumeration describes the potential states of an animation.
Syntax
enum XRClockState
{
XRClockState_Active=0,
XRClockState_Filling=1,
XRClockState_Stopped=2
};
Members
- XRClockState_Active
The current animation changes in direct relation to that of its parent.
- XRClockState_Filling
The animation continues and does not change in relation to that of its parent.
- XRClockState_Stopped
The animation is stopped.
Remarks
This enumeration is not typically used in XAML.
.NET Framework Equivalent
System.Windows.Media.Animation.ClockState
Requirements
Header | XamlRuntime.h |
sysgen | SYSGEN_XAML_RUNTIME |
Windows Embedded CE | Windows Embedded CE 6.0 R3 |