Recognizing a Hand-drawn Character (Windows Embedded CE 6.0)
1/6/2010
Hand–drawn alphanumeric character recognition occurs within the boundaries of a box or boxes that you define for the input panel of your target device. Because each box represents a character or glyph, the structure of the applicable language determines how boxes are arranged. For example, the boxes could be arranged from left to right and top to bottom for English. By moving a stylus in a predefined pattern within the box, the handwriting recognition engine processes and recognizes this input, one character, or glyph at a time, and produces the corresponding Unicode output.
In This Section
- Setting Up the HWXGUIDE Structure
Describes the options for defining the boxes used for character entry and recognition within the HWXGUIDE structure.
- Recognition Process
Describes the functions and validation options for recognizing characters with HWX. Also discusses the benefits of using multithreaded processes for handwriting recognition.
- Partial Recognition Process
Describes the partial recognition process for identifying complicated characters, especially glyphs in the East Asian languages.
- Processing User Input
Describes the function calls needed to use HWX to recognize user input.
Related Sections
- Handwriting Recognizer Engine (HWX) Application Development
Provides a discussion of the programming elements and design decisions that are useful for HWX.