D3DMCLEAR Values (Windows Embedded CE 6.0)
1/6/2010
The following table shows values that are flags that identify options for clearing various types of surfaces.
Value | Description |
---|---|
D3DMCLEAR_TARGET |
Clears the render target. |
D3DMCLEAR_ZBUFFER |
Clears the depth buffer. |
D3DMCLEAR_STENCIL |
Clears the stencil buffer. |
D3DMCLEAR_VALID |
Used as a mask to validate combinations of the other flags. |
Requirements
Header | d3dmtypes.h |
Windows Embedded CE | Windows CE 5.0 and later |