ScriptIsComplex (Windows Embedded CE 6.0)
1/6/2010
This function determines whether a Unicode string requires complex script processing.
Syntax
HRESULT WINAPI ScriptIsComplex(
const WCHAR* pwcInChars,
int cInChars,
DWORD dwFlags
);
Parameters
- pwcInChars
[in] Pointer to the string to be tested.
- cInChars
[in] Length of the string, in characters.
dwFlags
[in] This parameter can be one of the following values.Value Description SIC_ASCIIDIGIT
Treats digits U+0030 to U+0039 as complex. Set this flag if the string would be displayed with digit substitution enabled. If you are following the user's NLS settings using ScriptRecordDigitSubstitution, you can pass SCRIPT_DIGITSUBSTITUTE.DigitSubstitute != SCRIPT_DIGITSUBSTITUTE_NONE.
SIC_COMPLEX
Treats complex script letters as complex. This should normally be set.
SIC_NEUTRAL
Treats neutrals as complex. Set this flag if you might be displaying the string with RTL reading order.
Return Value
The function returns S_OK if the string requires complex script processing. The function returns S_FALSE if the string can be handled by standard API calls, that is, the string contains only characters laid out side-by-side and left-to-right. If any other unrecoverable error is encountered, it is returned as an HRESULT.
Requirements
Header | usp10.h |
Library | Uspce.lib |
Windows Embedded CE | Windows CE 5.0 and later |