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IDirect3DMobileBaseTexture::GetLevelCount (Windows Embedded CE 6.0)

1/6/2010

This method returns the number of texture levels in a multilevel texture.

Syntax

DWORD GetLevelCount();

Parameters

None.

Return Value

A DWORD value that indicates the number of texture levels in a multilevel texture.

Remarks

This method applies to the IDirect3DMobileTexture interface, which inherits from IDirect3DMobileBaseTexture.

Requirements

Header d3dm.h
Library D3dm.lib, D3dmguid.lib
Windows Embedded CE Windows CE 5.0 and later

See Also

Reference

IDirect3DMobileBaseTexture
IDirect3DMobileTexture