D3DMBACKBUFFER_TYPE (Windows Embedded CE 6.0)
1/6/2010
This enumeration defines constants that describe the type of back buffer.
Syntax
typedef enum _D3DMBACKBUFFER_TYPE {
D3DMBACKBUFFER_TYPE_MONO = 0,
D3DMBACKBUFFER_TYPE_FORCE_DWORD = 0x7fffffff,
} D3DMBACKBUFFER_TYPE;
Elements
- D3DMBACKBUFFER_TYPE_MONO
Specifies a non-stereo swap chain.
- D3DMBACKBUFFER_TYPE_FORCE_DWORD
Forces the compiler to interpret the enumeration as a ULONG value. This value is not used directly in Direct3D Mobile programming.
Requirements
Header | d3dmtypes.h |
Windows Embedded CE | Windows CE 5.0 and later |